| Overall usefulness of RPM to you |
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| General impression of current stability (ie bugs not a major issues): |
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| Satisfied with general speed of RPM: |
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| Using RPM to create and manage your characters: |
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| Need for random equipment generation for NPCs/monsters, based on race
and classes: |
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| Need for random treasure generation.: |
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| Usefulness of the Text Generators (names for taverns, books, races,
and plot suggestions etc): |
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| Usefulness of the Table Generators (generating tables for equipment,
encounters etc): |
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| Need for improved reports (character sheets, statblocks, adventure
printouts etc): |
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| Need for easier/quicker lookup of general info: |
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| Importance of networking |
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| Using source material (classes, feats, skills, races) other than
the core books (PHB, DMG, MM). |
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| Building adventures using the adventure and maps windows. |
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| Desire for more features in the adventure/map building area. |
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| Use of the built in TileMapper to create maps (as opposed to importing
your own) |
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| Use of the Campaign Encyclopaedia to create ad-hoc notes, history and
campaign settings. |
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| Use of advanced editing for the encyclopaedia and adventure/map/location/creature
notes (includes formatting, pictures and hyperlinks) |
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| Desire to download modules to add to the basic program (adventures,
campaign settings, sources etc) |
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| Need to use for on-line gaming, or even a simple network for player-view
maps. |
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| Desire to import characters from the official E-Tools/MasterTools software
package. |
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| Use of RPM at the gaming table. |
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| Use of the basic combat manager (managing initiative, current HP, XP
calculation) |
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| Use of the advanced encounter features (have attacks, skills, saves
etc worked out by RPM) |
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| Desire for more features in the in-game encounter management area. |
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