

The Latest Updates to this Site

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December 31 - Since the campaign has a cleric of Byleth Hob (Gaspar), I guess I should give him an entry on the Gods page. Meet the Dreaming God.
December 30 - The Nashville group is fighting to
free Kharzho as well as needing to defeat Phoebe's relatives in her
ancestral castle. Read their 35th
Adventure! This adventure utilized The Manual of Planes (Anavaree),
Call of Cthulhu ("Create Barrier of Naach-Tith" and
"Shattering Bolt of Tarkhun Atep"), Monster Manual II
(Gray Linnorm), Occult Lore (Dream materials), Book of Vile
Darkness (Roderill Phoenon, a 10th level wizard/10th level Diabolist),
Monster Manual (Ice Devil and Meriliths), Edgar Allen Poe
("The Fall of the House of Usher"), a Vincent Price movie
("The Fall of the House of Usher"), and, of course, my own
materials. Please enjoy Episode
35: Castle Kalandeg.
Mark van Dyk has written
a story set in the desert lands of Azrael.
It has weird stones, supernatural events, and, of course, genies...
Enjoy The Oasis.
The city was noisy
and active. White turbaned men whisked by in white robes, seeming to
move without feet. Camels grunted and oxen groaned before heavy
loads.
He went to the merchants' quarters and
found the caravan he had been paid five gold coins to guard. There
were a dozen or so other mercenaries in the company, and several muleteers
and goatherds responsible for tending the animals and providing milk for
the others.
The caravan was different than most.
There was only one wagon to be guarded, and it was a monstrosity requiring
eighteen mules just to move it. The wagon possessed sixteen wheels,
eight on a side, and carried a great stone monolith as long as three men
laid on their backs. The monolith was carved with strange symbols
that hurt Maruuk's eyes as he looked at them. They appeared Khemian
in origin, but he had never seen anything quite like them before. He
went up to the great stone, to inspect it closer, but several men stepped
between the monolith and him. Their hands went to their swords and
they pushed forward menacingly.
December 29 - Jake (Ender the Elder) played a solo
game, bringing back a character from one of the defunct online game, Miro
the Elf. Miro (in the dead online game) had been tasked to bring a
magic book to Alexander. He now leaves Hrothton to travel to Ingara
in search of this Alexander. Once in Ingara he hears strange rumors
and odd information. Will he find Alexander? Read Miro's
Journey to find out.
The man said, "Alexander is young, though. Surprising to find
such power in such a youngster, but that is the way things go these days,
not like in the olden days."
"How young?" asked Miro.
"Quite the youth. I didn't ask
his age, you see. By the way, where did you pick up that distinctive
accent? I can't quite place it."
Miro almost grimaced. Being revealed
as an elf right now would not be convenient and would hamper his journey.
He made up a quick lie and hoped it would suffice. "I move around a
lot, my family were traders and, while my family's company is now defunct,
I still move around quite a bit. So my accent is really a combination of
several."
The man seemed to buy it. "Ah, very
good. I like it. Anyways, anything else you wish to know?
I just hope they make it back before the big sacrifice."
"What big sacrifice?"
"The Cult of Nike has announced a big
sacrifice to bring about Victory over the Saudians. I believe they
are going to sacrifice Saudian children to Nike. Al-Nasim is going
nuts looking for them, for they have already kidnapped over a hundred
Saudian children of noble birth, including Al-Nasim's newborn son. I think
this is wrong, and I think Alexander and Issic would think so as
well."
December 24 - Christmas
Eve! Merry Christmas all! Anyway, just finished a fabulous
Saturday/Monday adventure with the Replacer
campaign. It had gladiator games, sinister cities, elven queens,
yuan-ti, mindflayers, illithid spelljammer ships, black carriages,
Merandius, golems, naked prisoners in jail cells, and one heck of an
animated rope. Donald, of course, played Kar XaXorn (the Replacer),
Barbara played Laraway (the Rage Mage), Mark played Zepe (the
Puppetmaster with an impressive rope construct), Allen played Leofric
Friend-Killer (a heck of a warrior who dealt more damage than my own
Barbarian character), Chris played Wulfgar (an Indorian priest),
and I played Sirranon (half-orc Barbarian).
On Friday night, we played a
session of the Nashville II
campaign, wherein Roland and crew discover something sinister about
the cute, crystal animals Gaspar had been buying in Kharzho.
December 20 - It is
done! I finished the map of Zakhara in
Inzeladun. Enjoy!
Also, the Nashville II group awakened a Chaos Lord mummy a while
back. Here he is: Zmach, the Green One,
Chaos Lord of Toteth!
December 19 - I loved Lord of the Rings: The Two Towers! My only complaint was that Elrond didn't say "Mordor" (I love how he says it!). It was a fantastic film. Anyway, I was working on a new map of Zakhara (the realm of Arabian Adventures). It isn't done, but I thought I would share what I did get done: Zakhara! Let me know on the message board what you think.
December 18 - Today is the day! Later I will go see the Lord of the Rings: The Two Towers! Anyway, I have finished the write-up for the most recent online Ingaran Adventures - Episode 45 "The First Sacrament". Issic takes the evil sacrament for Ochremeshk, the Demon-God of Talishar. It also introduces a new player character, Feinor.
December 17 - I am looking
forward to seeing the Lord of the Rings: The Two Towers
tomorrow! Anyway, for today, I have the synopsis of Episode
33 of the Nashville II group, wherein they tangle with Merandius (and
lose), and then dive into a Yuan Ti lair to gain the final piece of the
Key. Also, I have put up some information about a book Spaulding
found, The Book of Dagon Hob.
Also, I have cancelled the Online Ingaran Campaign games until mid-January
(as usual, so that players can take care of holiday-related
obligations). I have a three week vacation, so I may be available at
various times (day or night) for online or email solo gaming. Just
let me know and we will work out something.
Also, although I have had it
for some time, I just now got around to adding Donald Sutcliffe's write up
of the latest adventure of Zografos
and the Drow. This one features a guest appearance by Alexander.
December 2 - Has it really been this long since I have updated the site? Wow. Anyway, the Nashville Group has run afoul of the Undead in their recent adventure. Have "M" and Nepethoth returned? Does the Key lay in the ruins of ancient Toteth or in the strange castle adjacent to it? Who, or what, is supplying the Undead of Castle N'Gark with such powerful weaponry?
November 18 - The Nashville
group is still trying to kill that Old Black Dragon. They
failed, but they did get the Second Key of the Psi Gates. Of course,
this means updates to
the Current Adventures page
and the Game Chronology page.
They decided to trick the dragon. They sent Phoebe in with a fake lion.
The Dragon, wary now because of the threat earlier, scanned her
mind after drinking a potion of Thought Reading, and discovered the
deception. In a flash, the
dragon attacked and killed Phoebe, rending her asunder.
The others teleported in (they had been watching via a scry
spell). The attack did not
go so well. Kerrigan
harmed the old dragon, but got snatched and killed in the process.
The dragon dove under the water and
healed itself with one of its magic items. Roland and Gaspar teleported out of there, abandoning Joriku,
Spaulding, and Xalandra. Crocodiles snatched Joriku, and pulled him apart
underwater, killing him. The
dragon surfaced and snatched Spaulding and tore him apart, despite his
best efforts with an immovable rod. Xalandra,
after having killed several crocodiles realized she was the last one left.
She dimension doored her
way to the top of the dungeons until she reached the surface. She ran for the
psi-gate she knew was a mere league away.
November 15 - Chris Bradley has
written the next chapter in the online
adventures of Zethar the Druid. Of course, that means updates to
the Current Adventures page
and the Game Chronology page.
Zethar slashed at the creatures removing their rotten flesh from their
decomposing bodies. Zethar ducked a grab from one creature, but was
bit on the arm by the other. Zethar felt the all too familiar cold
of the creatures touch running into his body. He kicked the creature
away from him and spun around to remove the head of the other.
Before he could turn back around the remaining creature was upon him,
clawing at his back and biting him on the shoulder. Again, the
bitter cold tried to take Zethar’s life force from him and render him
motionless, but he shrugged off the effects.
November 13 - The latest chapter
in the Ingaran Adventures
as they explore the first two rooms in the Temple of Ochremeshk.
A new location for Inzeladun - The
Demiplane/City of Oard!
Donald has written the write-up for Zografos' latest adventure with the
Drow. He has returned to Alisander to seek out Alexander in Volume
V of the Illithid Slayer Chronicles.
Zografos put
on his rat pelt and became a were-rat so he could communicate with the
rats. He asked if they knew Alexander. They did not.
They said that someone named Shanagra had been there though, searching
through the burnt out wreckage. He had red glowing eyes.
Zografos also found out that the temple had been set ablaze by the
followers of Athena. This news caused Zografos to instinctively
growl. Nothing else useful could be gleaned from the rats.
Zografos shifted back to his natural form and threw the rats a piece of
beef jerky as thanks for their cooperation. Zografos opened the door
again, this time just a crack, checking for anyone watching the temple.
After seeing no one, Zografos slid out the door and headed toward his
estate. It was lightly raining as Zografos maneuvered across the
city.
November 12 - Played some more of the Boris Campaign this weekend down in Evansville. You can read about the latest chapter, The Quest for the Book of Zhekol: The Last Hunt.
November 7 - Chris Bradley has
written the write ups for the Odhirran Campaign. Read Tale
7 and Tale 8, detailing the
further adventures of Zethar the Druid and Bwlch the Ranger.
Smelling of
the grave, two white skinned dead things leaped out of the abandoned
building to attack Zethar and Bwlch. Their dead eyes glowed with
unholy light, but did not dart around like living eyes. Their
movements were stiff but strong. Instinctively, Zethar planted his
feet and smacked the first one with mighty blows from his quarterstaff.
Zethar almost felt as if the thing sneered at him. Bwlch dropped the
chains he was holding and lashed out masterfully with his longsword,
tearing the dead flesh on the creature. There was no blood. The
creature reeled from the blows landed on it and swung wildly at Zethar.
November 6 - Donald Sutcliffe has
written the write up for the fourth
adventure of Zografos and the Drow - read as they tackle several
powerful mind flayers... and an Elder Brain.
As everyone
activated their tattoos, a ripple appeared in the air, and several mind
flayers teleported into the hall. The first mind flayer, Ullipthidthid,
wore gloves and loose clothing and wielded no weapons. It had
crystal bracers on its wrists. Two ioun stones circled its mauve head. A
circlet of gold sat on its head, and a black cloak draped its shoulders.
Another flayer, Xalliquasarint, was wearing studded leather armor of an
alien design, and had a crystal buckler. A crystal rapier was in its hand,
and winged boots are on its feet, and a couple of Ioun stones circled its
head. The third one, Uroptharid, wore full plate armor of metal and a
large metal shield. A longsword swung at its hips, and a composite
longbow was in its hands. Its helmet includes jointed tentacle guards and
tentacle extensions, making its tentacles reach to the floor when it
wasn't flailing them about. The fourth, Malintharidsine, had a crystal
third eye, a dark cloak and had a masterwork crossbow. It was
dressed in blue clothing, no armor. The final one, Ilsenillimious, was
dressed in green, and had a wicked staff in its hand.
November 4 - Played a live game in Nashville last night, in which Phoebe the sorceress kicked some serious ass! She took out nearly every one of the bad guys. It was a pretty cool adventure, one in which I think I used more resources than ever before on a single adventure. It mixed The Book of Vile Darkness (vile spells and magic items), Al-Qadim (The three giantess artists from A Dozen and One Adventures) with Nyambe (Mask Maker prestige class, magic items), Monster Manual II (Hook Horrors, Sun Giants), Occult Lore (Oneiromancy and Dream Liches), Relics and Rituals and Relics and Rituals II: Lost Lore (magic items), Monster Manual (Efreeti, Blue Slaad, Black and Blue Dragons), Epic Level Handbook (White Slaad), a published Cliffhanger Adventure: A Giant's Ransom (heavily modified, moving it from the arctic to the desert), Dragon Magazine (Issues 300 [magic items, mummy template] and 296 [dragon feats]), Planescape (Sigil), and, of course, a good dose of my imagination. Even the Apothoker made an appearance! You can find the synopsis for "The Return of Oard" in Episode 30 of the Nashville II Campaign! The stats for the boasting genie and for the Nyamban Dream Lich are also available from that page.
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September - October 2002 Updates
October - December 2001 Updates
August - September 2001 Updates
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