The Latest Updates to this Site

August 28 - Whoa!  An unusually long time between updates.  Sorry.  Had a new computer installed.  Anyway, I have new write up for the Ingaran Adventures!  It is titled, "Enter the Drow."  It deals largely with the aftermath of the resurrections, both on an individual basis and for the city as a whole (religious fervor arises in Alisander!), as well as the introduction of Drow into this campaign.  Here is the usual excerpt:
      The hour was late, but the crowd was loud.  Guards had been sent in to quell the commotion, but were caught up in it instead.  A powerful leader had risen from the people, a leader that proclaimed Athena to be the true protector of Alisander, a leader that proclaimed that all other temples were anathema to their goddess, a leader that proclaimed a religious revolt.
      Claiming to be a follower, a disciple of Alexander, this leader captured the hearts and minds of the people.  He led them to the great temple of Olanigan.  No one questioned where the weapons came from, no one questioned the will of this charismatic leader, no one questioned the righteousness of the movement.  In masse, they ran through the temple and put the priests and worshipers to the sword.  The blood ran like a river over the floors of the temple to the God of War.
      As he listened to the cries and screams of the vanquished, the leader, Larbius Prama, held up his arms in diabolic triumph.  Doing good felt fantastic, and Larbius Prama, a devil among men, intended to make sure Athena was the only deity worshipped in Alisander.  He would force men and women and children to accept her as their patron and protector.  And Alexander would see him as having a changed heart, and his daughter would be proud.  Larbius Prama laughed sardonically as he watched the wholesale slaughter.  He was surprised that there was so much power to be had on the side of good.  Schemes for a holy crusade raced through his unholy mind and his eyes glittered with renewed passion.

August 19 - I have added Yithilla to the site.  She is known to the Ingaran Adventurers as Neria's emissary to Lord Nadam's court in Alisander.  She is an Elvin Spell Singer.  She studied under Demi at Atman Tor.  She uses rules from the Book of Eldritch Might II: Spells and Songs of Power from Monte Cook's Malhavoc Press, as well as Spells and Spellcraft from Fantasy Flight Games.
    I have also updated the Current Games with the latest live adventure.  I have temporarily renamed the Bloody Seas Campaign as Gaowyn's Hunt because, with the death of Red Mak Vasco, there really is no more pirate connection to the game.  Gaowyn and Tanner Goodcock are the only surviving members of the original group.  Anyway, you can read about their affair in Celadon Forest where monstrous druids decided to see who deserves the most to live in the forest, rangers or monsters...

August 14 - Assassins have killed India, Phaidon, and Zografos.  Can Alexander and Issic bring them back from Hades' dark realm?  Here it is - Ingaran Adventures 37
    Alexander focused his holy power like a ray of the sun, projecting a blast of light from his open palm.  The ray burned the flesh of the light-sensitive mind flayer.  From behind Alexander, Absterator, in the body of a panther,  mentally stunned most of the priests and the guards.  It then leaped at Alexander's back, but Alexander happened to step aside to avoid Alordellhion's deadly lunge with the rapier.  The cat landed next to the mind flayer, a little less steady than usual for a panther.
      Alexander released the lion from his armor, and it sprang forward in a blast of golden light.  Lion and panther tangled, biting and clawing each other. The heavier lion was completely dominating the battle, moving Absterator away from Alexander.

August 10 - I have added the character stats for Demi, the founder of Atman Tor, and the most powerful creator of golems on Inzeladun.

August 8 - Yesterday was my 9th Wedding Anniversary.  Today, I have updated Lord Garmund Xathurst, making him in accordance to the Epic Level Handbook.  A powerful vampire is now even more powerful!  
                    Also, I have the stats for Grindill as a Demi-God.  To give a hypothetical example of this Demi-God's power, his  Intensified Triple Enhanced Horrid Wilting, which does 880 hit points of damage, would kill Yam ibn Saud (that spell has a save DC of 51.  Yam ibn Saud only has a reflex save of +27) instantly! 

August 6 - New Artwork!  I have drawn a picture of Issic the Half Dragon.  I also added the picture to his character stats.
                  New Short Story!  Written by Donald Sutcliffe, we have a future tale of Zografos.  It is called "Ambassador Zografos."  Here is an excerpt: 
       After his transformation, which seemed to take longer than usual, I think to increase the fear I was supposed to be feeling at the time, he came around the desk and stood in front of me.  He was drooling saliva on the floor from his mouth.  I think it was more for effect than an actual overproduction of spit.  I think he was slightly taken aback and irritated that I was not a whimpering fool at the sight of his new form.
        "Now I will give you a form that is worthy of an assassin of Ingara," The duke said.
          One of the deputies against the wall came over and held my head so that it bared my neck to the duke.  This was unacceptable. 

August 4 - Today is my birthday!  I have updated Phaidon and Zografos's stats for level increases and the gaining of new items.

August 3 - If you thought Sha'a was tough, check out Grindill the Archmage Sovereign.  Grindill was the first AD&D character I rolled up when my brother and I got our first AD&D books (1st edition!).  I was 11 years old.  For the next three years I played him exclusively, on a near-daily basis.  Due to the excesses of youth, and a complete lack of any sense of game balance, Grindill rose to become a 76th level magic-user (as wizards were called back then).  As a birthday present to myself, I present his Third Edition D&D conversion.  He is still 76th level, but now he is a 41st level wizard/10th level sorcerer/10th level psion/10 level eldritch master/5th level archmage!  The Couatl and others that defeated Grindill at the end of the original Nashville campaign should be glad they challenged the Second Edition version of Grindill.  That was a much weakened version (2nd edition introduced spell caps).  Although Third Edition still has spell caps, it allows feats that permit a wizard to increase those caps to deadly levels.  He can cast epic spells such as Damnation (teleports you instantly to Hell) and Pestilence (a wave of slimy doom covers a half-mile radius. This version is prior to his commencement as a demigod.  Expect his demi-god stats soon...

August 2 - For those who think my villains are hard to beat, here is one deadly good guy! Added Sha'a the Elf, an epic level Loremaster elf, to the Legends of Inzeladun.  You do not want to mess with a sorcerer who can cast an intensified, double enhanced Acid Orb that does 420 points of damage automatically (220 points if a save vs DC 40 is made).  And that doesn't even include the 5 epic spells he can cast, such as Nailed to the Sky!  Hell, his snow owl familiar has a 30 intelligence and can cast Limited Wish and Horrid Wilting!

August 1 - Updated Legend Andar Tertictandan, a priest of Zeus played by my brother many, many years ago.  I updated him with the Epic Level Handbook.

July 30 - Here it is, the Fall of the Temple of Ilsensine.   The Ingaran Adventures - Episode 36 is now available.  It contains a plot twist that may take many of you by surprise.  If you cannot keep player knowledge from character knowledge, do not read this.  Otherwise, enjoy, and learn to really hate the mind flayers.  Here is the excerpt:
     Anathek struggled to get away.  With Issic and Zografos down, he was alone. Even his warlords were gone.  One dead, the other at the other end of the building guarding a damn door.  He did not see the crossbowman step forward over Zografos' body.  The crossbowman aimed and shot Anathek in the stomach at point blank range.  "You will heal no one ever again," said the crossbowman.  He shot again.

July 25 - I have added another epic level character - meet the Lizard Man known as Iss'ul the Assassin

July 23 - I have added the synopsis of the recent Nashville Campaign II game, Episode 26, wherein the party finds another group searching for Psi-Gate Keys.

July 22 - I have added the write up of the new campaign set during the Ice Age of Inzeladun. The DM is Mark van Dyk, and I, for once, am but a player.  Meet Sataan of Tarkania in Mark's "Lord Sindrin's Forge."

July 21 - I have added Lord Nadam of Alisander and updated Han Dirgon the Epic Paladin, both using the new rules found in the Epic Level Handbook.

July 20 - I have added the second adventure of Zethar the Druid in the new Odhirann Adventures.

July 19 - It took a while, but I finished the write up for Ingaran Adventures Episode 35 - Sigil and Ilsensine's Temple.  It is different because half of that game was a live game, and half of it was played online.  It represents a crossover between the Ingaran Adventures and the Nashville II Campaign.  As usual, here is an excerpt: 
             In the old theatre, the Psigate roared into active life.  It expelled two people onto the stage.  One, male, had a curious aura of chaotic power about him.  The other, a female, looked around quickly, surprised.  The man, looking a bit like a peddler or tinkerer, wore an old wide-brimmed hat, a worn and threaded cloak, a loose shirt with wide sleeves, a dusty pair of trousers, and a dirty pair of well-worn work boots.  A crystal on a leather string dangled around his neck.  He had a brooding look about him, a look many ignorant men called unholy.  His haggard aspect held out contradictory promises of revelations, for none who looked upon him could think of him as merely another mortal, despite his unkempt appearance. An ancient aura seemed to dog him, an aura that seemed strangely malign, yet curiously benign at the same time.

July 15 - Holy Cow! Did you see that two of my sites were nominated for this year's Ennies! 
            Also, an important update to the Legends of Inzeladun:  Issic Sunathaeraux!  The half-dragon of the Unknown and Ingaran Adventures!
                Some players (including the DM) occasionally has a hard time remembering the chronology of events at times.  To help this, I have created a Chronology of the Write Ups.  I hope this helps.

July 7 - Kind of bored today, so I thought I would add NPC stats to a few other recent online games, since the last batch went over so well.  If you like NPC stats, check out Episodes 28, 29, 30, 31, 32, and 33 of the Ingaran Adventures.

July 4 - Put up the first adventure of the new online game, The Odhirann Adventures.  I also added a new city, Dun Avren, the Capital of Odhirann.  I also have added a map section for the old Unknown Campaign, which details the locations of the early adventures of Issic, Flower, and Alexander.

July 2 - An important update to Current Adventures in Inzeladun, I have added Episode 34 - Anathek Dar, where Alexander, Issic, and Phaidon  meet a diplomat from Yam ibn Saud and Al-Nasim as well as meeting Anathek Dar, a priest of Olanigan who is spearheading the wars in Drychtnoth in attempts to unify it after Isaxar split it apart.  I think this write up will have things in it that even those who did not play will find interesting... and even those who did play will find some new stuff that was going on behind the scenes included.
    Here is an excerpt:       In the dark Temple of Ilsensine, Absterator was troubled.  His spies in the Court of Lord Nadam confirmed the rumors that the Saviors of Drychtnoth and Ingara were here, the ones known as Alexander and Issic.  They had slain an Elder Brain.  And with the arrival of Anathek Dar, who had defeated an army of Sheens not long ago, Absterator was sure of his conclusions.  They were here because they suspected an illithid presence in the city.
      Absterator knew that the city would be doomed in two more days, unless those bothersome saviors, mere thralls in rebellion, messed the plans up.  Could mere humans stop the plans set forth by Grindill?
      Absterator slid into one of the weird blocks of stone that served the illithids as chairs in the Temple of Ilsensine.  The mind flayer's long, mauve fingers slid across the table to a heavily bound tome that sat there.  It drew the massive book closer and opened the covers.  His facial tentacles slid across the revealed pages and it read the words of Grindill, the promises made to the Elder Brain Absterator served, an Elder Brain that was amongst the oldest and most powerful of its kind, one that had the memories not only of the earliest times of Grindill, but also the memories from before.

June 2002 Updates

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