Lamapacher's population is approximately 12,000,000 persons.
240,000 residents are isolated or itinerant.
10,680,000 residents live in 15,258 villages.
720,000 residents live in 144 towns.
240,000 residents live in 20 cities.
120,000 residents live in Alisander, a big city.
The average distance between villages is 3 miles.
The average distance between towns is 27 miles.
The average distance between cities (including big cities) is 64 miles.
Lamapacher supports 26,400,000 head of livestock: 17,952,000 fowl (e.g. chickens, geese, ducks); and 8,448,000 dairy and meat animals (e.g. cows, goats, pigs, sheep).
The inhabitants of Lamapacher have been building castles for the last 400 years. There are approximately 288 standing fortifications in Lamapacher. 240 castles are in active use, 48 castles are ruined or abandoned, 216 castles are located in settled areas, and 72 castles are located in remote areas, unsettled areas, or wilderness.
Government: No central government. Lamapacher is a collection of city-states
Imports: Jewelry, carved ivory, Khemian artifacts, rare herbs, iron, bread, ale and mead from Indor, stone
Exports: Mercenaries, wine, raisins, grapes, weapons, armors, livestock, large ships, small ships, Lamapachan Knives
The Alisander River creates the eastern border of Lamapacher, and is
a huge river, large enough for the biggest ships to sail, measuring 7
miles wide at many points. The Alisander River is bounded in the lower half of Lamapacher by the
upper reaches of the Osgeld
Mountain Range, a mysterious
range that contains gold mines – if one is brave enough to stay and dig
the gold out.
The Great Moor of Arulochabar: The Moor is dominated by dramatic granite tors which tower over the sweeping expanses of open moorland. Marshes and bogs on the high moor drain into shallow moorland valleys before the rivers cross onto softer shales around the Moor and carve themselves deep river valleys, providing shelter for rich, damp oak woodland. Historically, Arulochabar Moor was a landscape which engendered fear and awe, but which has also provided inspiration for writers, poets and sculptors. It has generated folklore and legend, with fact and fiction at times blending into one another as tales were passed down over the generations. The open, gently curving nature of the plateau landform, punctuated by rocky tors, creates a surprising sense of scale, remoteness and even desolation. These qualities combined with the impression of timelessness, contribute to the Moor's distinctive, often challenging, character. It is a landscape where the traveler can be faced with the natural environment in its most elemental form, where the unwary may easily become lost among the bogs in swiftly descending clouds and mist. With its extensive areas of peat bog and clear feeder streams, Arulochabar Moor is the source of many of the county’s principal rivers, the Phowey, and Delank, as well as the Ottera, and Lynher which flow into the Egroth. A wild and rugged area steeped in history, Arulochabar Moor has more than its fair share of myths and legends - from its strong connections to the stories of Lord Komaaks right up to present day reports of farmers livestock being hunted down by the Beast of Arulochabar Moor. Since 1383 V there have been over 60 reported sightings of a big cat on Arulochabar Moor. Despite an inconclusive enquiry by the government many locals remain convinced that there is one or more big cats at large on the moors. Now we come to one of Lamapacher's most famous ghosts. In 1444 V Karlotta Dymond was found murdered on the slopes of Rof Tor. Her lover, a crippled farmhand called Matxew Weeks was later hanged at Arulochabar Goal for the crime. Since that time, and especially on the anniversary of her death, Charlotte has been seen walking in the area, clad in a gown and a silk bonnet. There is a memorial stone at Rof Tor Ford which marks the site of her murder and her grave lies in the churchyard at Arulochabar.
Llaerianen's Terror: A large forest that is haunted by ghosts and monsters. Hunters bring back tales of a black swamp deep in the interior of the Terror. The small swamp within is infested with black dragons, alligators, snakes, and is guarded by a vile spectre. Llaerianen was an elven aristocrat who gained a Ring of Air Elemental Command. She became very jealous of the Angustian ring set with an amethyst. Her nephew was caught looking at the ring. She slew him. Reviled by her people, they tried to drive her out. She slew them all with the ring and her own abilities. As the last one died, he pierced her heart with his blade and cursed her to forever be alone, to be a harbinger of death, to forever guard the ring. Her evil has influenced and changed the wood, and it has become known by its present name.
Fens of Lawaher: These vast wetlands, one of the largest in Inzeladun, dotted with dark forested swamps where dragons lurk, alligators, and all manner of snakes, contain three large lakes, called Lahim Pool, Lawaher Lake, and Zhilhah Lake. Many rivers find sources in these vast damp lands. Quicksand is a danger to the unwary, yet many of Lamapacher's greatest hunters continue to explore the fens. Guides lead people to some of the highlights of the fens for a small pittance. At night, the locals say you can sometimes hear the cries of the lost lamenting their plight, calling for help that will never come.
Ammelimba Forest is a vast forested area on the south western end of Inzeladun, and is the largest unbroken expanse of forested land in the country. Much of it is still unexplored, and the deep forests are rumored to lurk dragons. Indeed, many claim that a great wyrm has awoken from the sleep of ages and is beginning to rouse the forest to heightened activity.
The Ammelimba Mountains is a curious ring of mountains. Some say that a huge blast created a crater within this ring some 40 to 60 miles in diameter, raising the mountains now seen. Others say a god placed his foot on this site. Regardless, the valley within the range is curiously flat and ringed by mountains. The Axlima River has cut its way through this strange landscape.
The Omlufaswen is a deep river valley to the north of the Ammelimba Mountains.
Caves of Chim: between two low mountain ranges is a broad river, formed by a number of lesser streams. As the years passed, the river slowly carved its way through the mountain that thwarted its passage. After centuries of effort, it broke through the other side and plunged over a grand precipice. In its wake, however, it left a network of twisting and treacherous tunnels. An Aboleth named Chim used to live here, until drowned by Dovinyae the Druid. The Lamia Meripha lived here as well, until slain by Xavier the Pure.
Alisander: A very
large city, the largest in all of Inzeladun, Alisander has a population of
120,000 persons. Although Lamapacher does not have a capital, this
city is the definite hub of Lamapacher's commerce and power.
Situated on the shores of the Alisander River, this town has a history
that dates back to the Fourth Age. Founded by King Alisander, a hero
of the Fourth Age, it was the capital of the Kingdom of
Alisander. Alisander existed as a separate nation until it was
conquered by Lord Komaaks and absorbed into his fledging nation
Lamapacher. The city is currently ruled by Baron Nadam, Champion of
Vale. It is rumored that the baron is older than the city itself,
and is none other than the original Champion of Vale from the Second
Age! Rumors persist that he is undead, or a Chronomancer.
Alisander is protected by the Guardian of Lamapacher, a terrible fiend
that arises when summoned by the baron of Alisander. Rumor
states that the Guardian was bound into service by High Lord Chamberlain
Troonankhset of Itsitlawikanah during the reign of Lord Komaaks. The
city will well known for its cheese. It also exports manufactured
goods, weapons, armor, ancient artifacts looted from the massive dungeons
and tunnels that crisscross beneath the city to untold depths. The
city-state extends out 50 miles from the city center in all directions,
making Alisander one of the largest states in Lamapacher. Like much
of Lamapacher, slavery is illegal, and many escaped slaves from Drychtnoth
and Ingara make their way here.
Itsitlawikanah: The former capital of Lamapacher, this is the site of Lord Komaaks' high castle, perched on a tall spire of stone raised by Lord High Wizard Thigru Thorkisen during the Sixth Age. After the death of Lord Komaaks, the castle lay in ruins and the city was nearly abandoned, until the Eighth Age, when Lord Raloth of Silvergate, a Guardian of the Silver Tree, took up residency. Instilling law and order, the town began to thrive again, and now has a population of 6,123 persons. With Raloth's death, Samadhi the Lawful has taken control of Itsitlawikanah. Itsitlawikanah is also the headquarters for the Twilight Gathering, a group of undead hunters.
Atman Tor: The site of ancient Catemar, this place is now a ruin. Once a beautiful site raised by Demi the Demimage as a refuge for female mages and intellectuals, it was overrun by the forces of Yam ibn Saud. Demi was supposedly beheaded by Thigru Thorkisen, but the locals insist that Demi is still alive, and speaks to them through the dreams of their children.
Karn: A city state famous for its wines and fish-sauce. It was ruled by an Elf until that Elf's death while defending Atman Tor. Now ruled by a halfling king. This city is one of the most racially tolerant cities in Lamapacher, a place noted for its hatred of fey folk. The city has a population of 12,745 persons.
The Wall: The Wall is a huge straight wall that cuts across the center of Lamapacher in a north-south direction. The builders of the wall are unknown to persons now, but scholars believe that it dates back to before the ice age, before the Cataclysm. The Wall is 30 feet high, 20 feet wide, and 250 miles long. One stretch of 20 miles has disintegrated into rubble, but other than that the wall is solid and intact. Many towns and villages have sprung up around it.
Ta'akrinat: A city of 11, 312 persons, Ta'akrinat is Alisander's rival for power. Although much smaller in size, the Lord of Ta'akrinat, Baron Crother Torkeimod, controls nearly as much land as the baron of Alisander. The Tomb of Boskom, the founder of the city, who died of some mysterious evil, is in the city. The manuscripts of Boskom are currently the subject of much debate by researchers and cultists. Ta'akrinat, for centuries, was the center of massive witch hunts. Heretics, mages, psions, and anyone so accused of being such were tortured and killed. Although the killings were abolished a forty years ago by Lord Komaaks, its ghosts still haunt the city. The patron god of this city is Thomtain Hob, the god of Law. Tyr and the Silver Tree also have large followings here. The city is very organized, perhaps the best organized city in all of Inzeladun, and is laid out in a grid pattern. The entire militia is armored in plate mail and their shield device is a red set of scales on a blue field. The Baron is a totalitarian ruler of the city and he insists on procedures being followed. The use of magic is outlawed as a chaotic influence, especially mind/emotion influencing and destructive spells. Magic is allowed to be practiced in the Temples of Thomtain Hob under strict regulation only. Wanderers are expected to surrender their arms and armor before entering the city. Heavy war armors and weapons tend to create an atmosphere of violence and are therefore illegal except in the hands of the militia. The organization of the town is such that surrendered weapons and arms are well cared for during the owners’ visit, who may reclaim the weapons if they leave via the same gates as they entered. The Baron Crother Torkeimod is a worshipper of Thomtain Hob and is a popular ruler. Ta’akrinat has so many laws that a special sort of elite class has sprung up that is very learned in all these laws and these elite are often consulted in all manner of legal affairs. Many of the town guard are low-level paladins. It is unknown how the city got its name, which means “The cattle are dying” in an obscure dialect of Corinthian. The symbol of the Couatl is considered to be a symbol of death here, due to a recent murder of a paladin outside the city walls.
The Oracle of Deenent: Deenent is a town of about 4,679 persons. In it is found the extra-spatial Citadel of the Oracle. No one knows the source of the Oracle, or its name. It will only answer questions addressed to it by bards, although anyone near enough can hear its answers. Its voice is sanity-shattering at times, and its presence is overwhelming.
Lamapacher (LA-ma-POK-her) is a disorganized realm of semi-independent city states. The largest of these city states is Alisander, which is also the largest western world city on Inzeladun. Lamapacher was founded by the Chaos Lord, Komaaks Nagutsikatsenu, during the Sixth Age, and is one of the youngest kingdoms on the map. Lord Komaaks abolished slavery throughout Lamapacher and the current city states all maintain that abolition. Currently, the Azraelite Demigod Yam ibn Saud is trying to conquer and unify the large realm. Its language is a hodgepodge of Indorian, Ingaran, and Orcish. All classes and character types can be found here. The land is hostile to spell casters, but tend to be friendly toward psionicists. This land is a haven for escaped slaves. The word Lamapacher means "great kingdom" in Drychtnothian.Drychtnoth maintains a presence here as their economy is largely based on trade with Lamapacher, Indor, and Ingara. Each city state maintains its own army, and, if they were not all trying to defend themselves from the onslaught of Yam ibn Saud's armies, would often be fighting neighboring city-states for power, land, and serfs.
RACIAL MODIFIERSThe Lamapachans are a hodgepodge and are the standard by which humans everywhere are compared to when giving racial modifiers, so the Lamapachans do not receive anything non-standard by virtue of their being Lamapachan.
ATTITUDESLamapachans hate wizards. A lot of witchcraft covens operate in Lamapacher, and have given wizards a poor reputation. Although there is some fear of Psionics, they are given far more latitude than wizards and spellcasting priests, and, in some places, are openly accepted. Half orcs and winged folk are the most tolerated of the non-humans due to Lord Komaaks' rule long ago. Elves, however, are still despised.
Lamapacher is not a place for wizards and alchemists. They are almost always put to death. Lamapachans often kill spell casting priests, as well. Several secret organizations of psionicists have, over the years, given the nobility high regard for those skilled in mental feats of impossibilities. The peasants still fear the psionicists and will often kill them anyway just in case the proposed psionicist is actually a witch.
One of the accepted psionicist secret societies is a hidden monastery of Ascetic Warriors (Psionicist martial artists). These are similar to, yet very different from, the Godmen of the Mountain. Another secret society are the Grey Robes, an order of wizards run by Sothard the Grey.Religion in Lamapacher is very eclectic. Mostly worship is of the higher entities. Na May Hob (god of chaos) is popular, probably due to memories of Lord Komaaks, who, despite his atrocities in war, is still regarded as a folk hero.
The Lamapachans, again due to the influence of Lord Komaaks, are more accepting of non-humans than most of Inzeladun's peoples. Lord Komaaks, in uniting the petty kingdoms into Lamapacher, made all of the folks he conquered into 'orcs'. Race did not matter to the half-ogre king. Everyone, to him, was an orc after he conquered them. He did not allow slavery, and conquered peoples were allowed to live their lives as they wished. To date, only Nyandar and Lamapacher do not currently promote slavery. Both kingdoms were ruled by Lord Komaaks at one time. Humans here still distrust the non-humans, but the prejudice is less noticeable amongst the native Lamapachans, who still tend to call themselves 'orcs'.The countryside of Lamapacher is dotted with ruined castles. Many were fortresses destroyed by Lord Komaaks in his campaign to unify the nation. These ruins lend a grand majesty to the landscape. Although the lands of Lamapacher are now disorganized and broken into city states, all of the citizens of the city states refer to themselves as Lamapachans.
Lamapacher is famous for its wines, its vineyards, and its orchards. Lamapacher probably has one of the most beautiful countrysides in all of Inzeladun. Much of the land is verdant and green.The demigod Yam ibn Saud is currently fighting to conquer the beautiful lands of Lamapacher, staining the green landscapes blood red. Claiming to be the Son of Olanigan, Yam ibn Saud's Azraelites armies landed on Lamapacher during the 5th year of the 8th age. In the ensuing two years, Yam ibn Saud has conquered many of the peoples of Lamapacher, but disease and weather unfamiliar to the desert bred Azraelites have taken a serious toll on the forces of Yam ibn Saud during the first year of his assault, and the treachery of Lord Nadam caused a major blow to the Azraelite advance during the second year of the assault.
Local HistoryThe Sixth Age
Plots and Rumors
Lamapacher have been reported as acting strangely, as if guided by
A vampire is prowling Alisander, but has not been located yet. The vampire is marked by bloody, bare footprints at the scene of his killings.
Lycanthropy has been reported in large numbers near the Ingaran border. No one knows why the increase is occurring.
Captain Hakuni Simalaki, in a panic over the death of Admiral Onokuni, has marched his armies to find and capture the famous Oracle of Deenent.
Children in north eastern Lamapacher are dreaming strange dreams, and are hearing the voice of Demi the Demimage; they predict the return of the Demimage.
A group of ghostly vampires, nude and only seen out of the corners of the eyes, are haunting the Lamapachan city of Formarthencler.
Recently, there has been kidnappings of local children in Karn. This obviously has many locals concerned. Rumors say it is the work of a rich guildmaster , but none know the truth.
Random wildfires are devastating small farms and woodlands in central Lamapacher, and the cause is as yet unknown.
Baron Nadam, Lord of Alisander, Champion of Vale. A
20th level ex-paladin/20th level psionicist.
Mushalla, Master of the Mind - the fusion of Lalla Aetherlil and the Mushek, an ancient artifact. Now a living artifact, Mushalla is a unique creature of Inzeladun. Lalla, holding the Mushek, passed through a sphere of annihilation. The Mushek, an artifact, was not destroyed, and it somewhat protected Lalla. They appeared in Limbo, both nearly destroyed. Big Boss Diandain found them and plunged them into the primordial soup of Limbo and merged them into one being so that both might survive. She dwells in Itsitlawikanah.
Taborn the Paladin: A former guard of Ta'akrinat who is now on a quest to kill the murderers of his friend outside the city gates of Ta'akrinat. He has learned that the name of the magic-using murderer is Dovinyae the Druid. The baron of Ta'akrinat has promised Taborn a knighthood if he comes back from his quest with Dovinyae's head. Taborn is now somewhere in Drychtnoth.
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