
Sword Blade
the Iron
Dragon of Indor
Colossal Great Wyrm Male Iron
Dragon
Hit Dice: 40d12+440 (700)
Initiative: +5
(+1 dex, +4 improved initiative)
Speed: 40 ft, fly 200 ft
(clumsy)
AC: 42 (-8 size, +1 dex, +39 natural) touch 3,
flat-footed 41
Base Attack/Grapple: +40/+72
Attack: Bite +50 melee (4d10 +18)
Full Attack: Bite +50 melee
(4d10 +18), Claws +48 melee (4d6 +9), Wings +48 melee (2d8 +9), Tail Slap +44
melee (4d6 +27),
Space/Reach: 30 ft./ 20
ft
Special Attacks: Breath weapon; crush (4d8 +27), tail sweep
(2d8+27), spells
Special
Qualities: Frightful presence, spell like abilities,
immunities, damage reduction 20/magic, spell resistance 35, blind sense, keen
senses
Saves: Fort +32, Ref +22, Will
+27
Abilities: Str 47 (+18) Dex 12 (+1), Con 33 (+11), Int 28
(+9), Wis 31 (+10), Cha 31 (+10)
Skills: Bluff +31, Concentration +54,
Diplomacy +53, Escape Artist +44, Hide +44, Intimidate +53, Knowledge (arcana)
+52, Knowledge (nature) +52, Listen +53, Perform (sexual techniques) +31, Search
+52, Sense Motive +53, Spot +53, Survival +31, Use Magic Device +53
Feats: Improved
Initiative, Power Attack, Cleave, Snatch, Hover,
Flyby attack, Wingover, Great Cleave, Sunder, Multiattack, Improved
Natural Attack (Bite), Improved Bull Rush, Awesome Blow, Dire Charge, Dragon
Magic [Bonus]
Climate/Terrain: Lands south of
Indor
Organization: Solitary
Challenge Rating:
27
Treasure: Triple standard
Alignment: Lawful
Neutral
Sword Blade is an extremely ancient dragon. No one
knows just how old he is. He appears in cave drawings that predate the
founding of Indor. The runes of the dwarves of that period write of a
dragon they called Dornus Ros ("Sword-Blade"). Apparently he
would protect the craft-masters of the dwarves from the orcs during those
legendary wars, but he demanded a high price. Dwarven rune-stones record a
meeting between Sword Blade and Anduin the Druid sometime prior to the 100th
year of the 5th Age. He entered human history when Hrodmar Berserks-Killer, and
his companions, Ulfhedin Runecaster, Aesa Blood-Axe, and Orkning Raevil's Bane
drove Sword Bane away from his dwarven home in 414 V. They nearly killed
the adult dragon, but he survived to terrorize lands south of Indor for the next
century or so. In 490 V, Sword Blade took a liking to Indorian beer and
mead. Sword Blade ruled an Indorian kingdom behind the scenes for the next
80 years, then he moved on to another kingdom, and began a systematic slaughter
of the southern realms, creating a small empire. The fey were creating
problems for his empire, and he taught his subjects about the weakness iron
causes for fey. Around 690 V he began teaching his subjects how to work
with iron, how to create steel. In 750 V, he had a short battle with
Rargad the Red, and was driven from his home back toward the north. Sword
Blade helped to create the kingdom of Maamba, but was driven back south by King
Wiglaf of Osgeld in 796 V. In 818 V, his deprivations sent the Indorians
bustling to the sea to loot and pillage other nations. Sword Blade
discovered the ancient ruins of the Atlantean city of Catemar. Disguised
as a mortal, in 870 V, he instigated the rebuilding of that ancient city so that
he could loot it of its remarkable magical treasures. He discovered that
his charisma could lead nearly any mortal to follow him, so he began to dwell
even more among the mortals, causing them to do things for him. He fought
for years in the Sahuagin-Indorian wars, and killed many sahuagin. He
retreated back to his lair in 967 V when Grindill took a stronger interest in
Indor. He still demanded tribute from local villages and tows for the next
two centuries, but has lain fairly quiet for the last 1500 years or so. If
he has been out doing things, he has been sly enough that historians have not
been able to put the pieces together. Rumors persist that he has traveled
to Drychtnoth, Zakhara, and Dagam. Documents exist in Kharzho that bear
his signature, but none know for sure if it is really his. Lately he has
been gathering werewolves and other lycanthropes to his region, but his motives
are, at this time, unclear.
Sword Blade's real name is Caexuskgaex. Throughout history, however,
people have referred to him simply as "Sword Blade." Sword Blade's scales look like moonlight reflecting on a rippling pool. His eyes
are dark red in color. He dwells upon high mountains, his lair deep beneath the
surface. His lair is surrounded by deposits of iron. He hoards iron
with more greed than any other metal. This made him unpopular with mining
races, of course.
Sword Blade is stronger than most iron dragons, as well as more
charismatic. He is not quite as intelligent as most great wyrm iron
dragons, but he is still far more intelligent than most men. He loves how
dwarves, gnomes, and men work with iron and other metals, and he collects old
volumes of the masters, as well as their works.
Sword Blade is covetous.
He likes to hoard wealth, collecting mounds of coins and gathering as many gems,
jewels, and magic items as possible. He is loath to leave his treasures for
long, venturing out of his lair only to patrol the immediate area, to get food,
or to seek out information and allies. For Sword Blade, there is no such thing
as enough treasure. It’s pleasing to look at, and he basks in its radiance.
Sword Blade likes to make beds of his hoard, shaping nooks and mounds to fit his
body. Hundreds of gems and coins are imbedded in his hide.
Sword Blade lives for the day that dragons rule over the
humans who infest the world. He often polymorphs into human form and
wanders Indor, interacting with and learning from the Indorians. He
has learned of a powerful magical rite that transforms infected
lycanthropes into true lycanthropes. He offers true lycanthropy to
any who will swear allegiance to him. These lycanthropes are a means
to his goal of rulership.
Due to years of warring against sahuagin and raiding their underwater lairs, he
is a font of information concerning those monsters.
Combat
Sword Blade will not usually attack unless there
are intruders in its lair. He is more concerned with gaining
information on events in the world than engaging in battle. He uses his
spells and special abilities in preference to physical combat, but will
fight if need be. His favorite spells are those that weaken or
incapacitate his opponents, as he accepts the surrender of his opponents. After all, how can the dragon learn anything if the ones
it sought to communicate with are dead? Of course, such unfortunates
are usually eaten after they have supplied all the information they
can.
Crush (Ex): This
special attack allows a flying or jumping dragon of at least Huge size to land
on opponents as a standard action, using its whole body to crush them. Crush
attacks are effective only against opponents three or more size categories
smaller than the dragon (though it can attempt normal overrun or grapple attacks
against larger opponents).
A crush attack affects as many creatures as
can fit under the dragon’s body. Creatures in the affected area must succeed
on a Reflex save (DC 41) or be pinned, automatically taking bludgeoning damage
during the next round unless the dragon moves off them. If the dragon chooses to
maintain the pin, treat it as a normal grapple attack. Pinned opponents take
damage from the crush each round if they don’t escape.
Tail Sweep (Ex): This special attack
allows Sword Blade to sweep with its tail as a standard action. The sweep
affects a half-circle with a radius of 40 feet , extending from an intersection
on the edge of the dragon’s space in any direction. Creatures within the swept
area are affected if they are four or more size categories smaller than the
dragon. A tail sweep automatically deals the indicated damage. Affected
creatures can attempt Reflex saves to take half damage (DC 41).
Breath Weapon (Su): Sword Blade has two breath weapons:
a cone of sleeping gas or a cone of superheated sparks. Both cones are 70
feet long. The cone of superheated sparks inflicts 23d10 damage (Ref DC
41). Using a breath weapon is a standard action. Once a dragon
breathes, it can’t breathe again until 1d4 rounds later. A blast from a breath
weapon always starts at any intersection adjacent to the dragon and extends in a
direction of the dragon’s choice, with an area as noted on the table
below.
Frightful Presence (Ex): A young adult or
older dragon can unsettle foes with its mere presence. The ability takes effect
automatically whenever the dragon attacks, charges, or flies overhead. Creatures
within a radius of 360 feet are subject to the effect if they have fewer HD than
the dragon. A potentially affected creature that succeeds on a Will save (DC 40)
remains immune to that dragon’s frightful presence for 24 hours. On a failure,
creatures with 4 or less HD become panicked for 4d6 rounds and those with 5 or
more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of
other dragons.
Spells: Sword Blade casts spells as a 19th Level Sorcerer
0 level (6/day, DC 20): Arcane mark, read magic, detect magic, detect poison, dancing lights, mending, message, open/close, detect magic
1st level (9/day, DC 21): Spell flower (Savage Species), animate rope, true strike, unseen servant, mage armor
2nd level (9/day), DC 22): Small enough (Dragon 308), touch of idiocy, spider climb, summon swarm, web
3rd level (8/day, DC 23): Burden (Dragon 308), scales of energy (Dragon 308), sound lance, displacement
4th level (8/day, DC 24): Evard's black tentacles, Identify with flame (Dragon 308), expel from lair (Dragon 308), earth reaver (Savage Species)
5th level (8/day, DC 25): Dominate person, burning water (Dragon 308), unstoppable energy (Dragon 308), teleport
6th level (8/day, DC 26): Legend lore, disintegrate, chain lightning
7th level (7/day, DC 27): Cheat death (Dragon 308), Mass hold person, control undead
8th level (7/day, DC 28): Greater familiarity of place (Dragon 308), vorpal claws (Dragon 308), mass charm monster
9th level (5/day, DC 29): Mordenkainen's Disjunction, Shapechange
Spell Like Abilities: 3/day: Polymorph Self, Heat Metal, Detect
Thoughts, Wall of Iron; 1/day: Stone Shape, Flesh to Iron
Damage Reduction: Sword Blade
has damage reduction 20/magic. His natural weapons are treated as magic weapons
for the purpose of overcoming damage reduction.
Immunities (Ex): All dragons have
immunity to sleep and paralysis effects. Sword Blade is also immune to
fire and heat attacks.
Spell Resistance (Ex): As dragons
age, they become more resistant to spells and spell-like abilities. Sword Blade
has SR 35.
Blindsense (Ex): Dragons can pinpoint
creatures within a distance of 60 feet. Opponents the dragon can’t actually
see still have total concealment against the dragon.
Keen Senses (Ex): A dragon sees four
times as well a human in shadowy illumination and twice as well in normal light.
It also has darkvision out to 120 feet.
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