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Dragon (Cold Ferrous)
Climate/Terrain: Artic plains, hills, mountains, and underground
Organization: Wyrmling, very young,
young, juvenile, and young adult: solitary or clutch (2-5); adult, mature
adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or
family (1-2 and 2-5 offspring)
Challenge
Ratings: Wyrmling 2; very young 3; young 5;
juvenile 7; young adult 10; adult 13; mature adult 15; old 17; very old
18; ancient 20; wyrm 22; great wyrm 24
Treasure: Double
Standard
Alignment:
Chaotic Evil
Advancement: Wyrmling 7-8 HD (Small); very young 10-11 HD (Medium); young 13-14
HD (Medium); Juvenile 16-17 HD (Large); Young adult 19-20 HD (Large);
adult 22-23 HD (Huge); mature adult 25-26 HD (Huge); old 28-29 HD (Huge);
very old 31-32 (Huge); ancient 34-35 (Gargantuan); wyrm 37-38 HD
(Gargantuan); great wyrm 40+ HD (Gargantuan)
Chromium dragons
(usually refered to as Chrome Dragons) are the most evil and greedy of all
ferrous dragons. They seek treasure and are matched only by red
dragson in their obsession for more.
The chrome dragons have a
remarkable resemblance to silver dragons, and many an adventurer has met
his end because of such a similarity. At birth, a chrom dragon's
scales have the appearance of tarnished silver. As the dragon ages,
the scales begin to brighten until, as adults, the scales have the
appearance of pure silver. The scales continue to change until
reaching the old stage, at which point the scales resemble modern chrome,
even to the point of showing one's reflection.
Chrome Dragons are
deadly opponents. They are merciless and kill simply for the
pleasure of watching their prey writhe in pain. Chrome dragons are
fond of toying with their prey, much in the same manner as a cat does with
a mouse. They can also use their abilities with a ruthless
efficiency that can also destroy an enemy in a matter of moments.
They tend to dominate white dragons, and silver dragons are their direst
enemies.
Chrome dragons live only in the coldest regions, dwelling
in deep caves (often of their own making). The caves they develop
are masterpieces of construction. They often conceal pits with a
thin layer of ice that will break with only the smallest amount of weight,
sending the victim crashing into an array of sharp
icicles.
Combat
Chrome dragons almost always initiate their attacks from the
air, opening the battle with a blast from their freezing cloud, and
closing only if they feel their opponent(s) is weakened
enough.
Breath Weapon (Su):
A chrome dragon has two breathe weapons: a cone
of freezing gas or a line of solid ice. A failed reflex save about
the freezing gas reduces dex to 3, suffer a -4 to all attack bonuses, and
a -4 to all future reflex saves due to numbing (in addition to damage) for
d10+10 rounds.
Trackless Step
(Ex): As druid ability, but only on ice and
snow.
Ice Shape
(Sp): As Stone Shape but it only works on
ice.
Flesh to Ice (Sp): As Stone to Flesh, but the flesh turns to ice. 1/day.Age
Size Hit Dice (HP)
AC
Attack Bonus Fort Save Ref Save Wis Save Breath Weapon (DC) Fear DC SR
Wyrmling
S 6d12+6
(45) 16 (+1 size, +5
natural)
+8
+6
+5
+5 1d8 (16) Very
young
M 9d12+18
(76) 18 (+8
natural)
+11
+8
+6
+6 3d8
(18) Young
M 12d12+24
(102) 21 (+11
natural)
+15 +10
+8
+9 5d8
(20) Juvenile
L 15d12+45
(142) 23 (-1 size, +14 natural)
+18 +12
+9 +11
7d8 (22) Young
adult
L 18d12+72
(189) 26 (-1 size, +17
natural) +23
+15 +11
+13 9d8
(25)
21
21 Adult
H 21d12+105
(241) 28 (-2 size, +20 natural)
+27 +17
+12 +15 11d8
(27)
23 23 Mature
Adult
H 24d12+120
(276) 31 (-2 size, +23 natural)
+31 +19
+14 +17 13d8
(29)
25
25 Old
H 27d12+162
(337) 34 (-2 size, +26 natural)
+35 +21
+15 +19 15d8
(31)
27 27 Very
Old
H 30d12+180
(375) 37 (-2 size, +29 natural)
+39 +23
+17 +21 17d8
(33)
29
29 Ancient
G 33d12+231
(445) 38 (-4 size, +32 natural)
+41 +25
+18 +23 19d8
(35)
31
31 Wyrm
G 36d12+288
(522) 41 (-4 size, +35 natural)
+45 +28
+20 +25 21d8
(38)
33 33 Great
Wyrm
G 39d12+312
(565) 44 (-4 size, +38 natural)
+49 +29
+21 +27 23d8
(39)
35 35 Age
Speed
Str Dex
Con Int
Wis Cha Special Abilities Caster
lvl Wyrmling
40 ft, fly 100 ft (avg), burrow 30
13 10
13
14 15
14 Cold
Immunity, trackless step Very
young
40 ft, fly 150 ft (poor),
burrow 30
15
10
15
14 15
14
Young
40 ft, fly 150 ft (poor), burrow 30
17 10
15
16 17
16
Juvenile
40 ft, fly 150 ft (poor), burrow 30
19 10
17
18 19
18 Feather
Fall
1st
Young adult
40 ft, fly 150 ft
(poor), burrow 30
23
10
19
18 19
18 Damage
Reduction 5/+1
3rd Adult
40 ft, fly 150 ft (poor), burrow 30
27 10
21
20 21
20 Ice
Shape
5th
Mature Adult
40 ft, fly 150 ft (poor), burrow
30
29
10
21
20 21
20
Damage
Reduction 10/+1
7th
Old
40 ft, fly 150 ft (poor), burrow 30
31 10
23
22 23
22 Wall of Ice
1/day
9th
Very
Old
40 ft, fly
150 ft (poor), burrow 30
33 10
23
24 25
24 Damage
Reduction 15/+2
11th
Ancient
40 ft, fly 200 ft (clumsy), burrow 30
35 10
25
26 27
25 Wall of Ice
2/day
13th
Wyrm
40 ft, fly 200 ft (clumsy), burrow 30
39 10
29
28 29
26 Damage
Reduction 20/+3 15th
Great
Wyrm
40 ft, fly 200 ft (clumsy),
burrow 30
43
10
31
30 31
27 Flesh to
Ice
17th