Red Sonja, Sword for Hire

Medium-sized Human, 18 years old
Fighter
Level 3

Hit Dice: 3d10+6 (29 hp)
Initiative: +8 (+4 Dex, +4 Improved Initiative)
Speed: 30 ft.
AC: 19 (+4 Dex, +1 Dodge, +4 chainshirt)
Attacks: Longsword +7 melee
Damage: Longsword 1d8+3
Face/Reach: 5 ft x 5 ft./5 ft.
Saves: Fort +5, Ref +7, Will +2
Abilities: Str 17, Dex 18, Con 15, Int 14, Wis 13, Cha 15
Skills: Jump +7, Swim +7, Ride +10, Move Silently +7, Gather Information +4, Balance +7
Feats: Lightning Reflexes, Combat Reflexes, Weapon Focus (Longsword), Improved Initiative, Dodge

Climate/Terrain: Hyrkania
Organization: Solitary
Challenge Rating: 3
Treasure: Standard
Alignment: Chaotic Neutral
Advancement: By Character Class.
Details of her career for the next two to three years are scarce, but she does manage to hone her miraculous powers with the blade  She is establishing herself as a footloose sword for hire among the turbulent Hyrkanian city-states.  At this point she slays the evil wizard Kulan Gath.  (He is destined to return later, reincarnated into a different body)

Combat
Although her ability with the sword is greater than any commoner, especially an untrained one, she is still young and needs to work on her skills.  She has honed her instincts to preserve her nubile body from damage (Dodge feat).
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