The cosmology of Conan's World
is such that the various Inner and Outer Planes orbit each other, each plane
affecting the others much as gravity affects the other planets. This is the system offered in WotC's Manual of the Planes,
page 217, the Orrery Cosmology.
At any time, certain planes are closer to the Material Plane, and thus
more powerful. These ascendant
planes make certain spells stronger on the Material Plane.
Essentially, the transitive planes of Astral, Ethereal, and Shadow are unchanged from most other D&D campaigns, being
coterminous with the Material and each other, but the Material Plane is off
center in regards to the Inner Planes. The
Plane of Fire is closest during the summer, Earth during Autumn, Water during
Winter, and Air during Spring.
The Outer Planes are not some Great Wheel, but individual, separate
planes that move in a complicated system of rotations and orbits, not colliding
because they function at different harmonic levels of reality.
They can, however, become briefly coterminous, and creatures can slip
easily from one plane to another when these planes are in close proximity.
The number of planes are not fixed.
Over the centuries some planes drift away and others come closer.
Occasionally a plane drifts so far away it effectively becomes lost. New planes sometimes suddenly appear and sweep though the
planes, knocking the others out of their orbits.
During the solstices and equinoxes (the three day period when the four
main Outer Planes and Inner Planes are closest), an individual with the teleport
spell or ability can move travel to those close planes without needing the
transitive planes as if the two planes were one.
Spellcasters in Conan's world have access to a new feat that allows them to take advantage of the movements of the planes.
watching the stars and planets, and by understanding the movements of the Inner
and Outer Planes, you have learned to enhance your magic.
Prerequisites: The ability to cast spells (divine or arcane)
You can increase your caster level by making a successful Knowledge (Astrology)
check versus a DC of 20. You are
not permitted to take 10 or 20 on this check, and retries are not permitted. A successful check increases your caster level by +1 for 24
The spaces outside the planes are called the Outside (or the Far Realm).
Here reside the Old Ones and other unspeakable entities.
These beings are too different and alien for a normal mind to accept
without being damaged. From this realm where unspeakable, titanic creatures
swim though nothingness comes the power of Magic.
The knowledge of the Outside, for a mortal, is a triumph of mind over the
boundaries of matter, space, and time... and in this triumph often hides
This is the realm of pseudo-natural creatures (detailed in The Manual
of the Planes and in Tome and Magic) and is where the sorcerers and
wizards of Conan's World listen to the secrets of magic.
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