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| Conan the
Buccaneer (Circa Pool of the Black One, Conan the Buccaneer) Medium-sized Human, 38 -40 years old Barbarian/Rogue/Fighter Level 8/3/6 Hit Dice: 8d12+3d6+6d10+68 (180 hp) Initiative: +3 (+3 Dex) Speed: 40 ft. AC: 18 (+3 Dex, +4 chain shirt, +1 dodge) Attacks: Longword+21/+16/+11 melee Damage: Longsword 1d8+5 Face/Reach: 5 ft x 5 ft./5 ft. Special Attacks: Rage, sneak attack +2d6 Special Qualities: Fast movement, Evasion, Uncanny Dodge Saves: Fort +15, Ref +12, Will +6 Abilities: Str 21, Dex 17, Con 18, Int 13, Wis 12, Cha 18 Skills: Climb +24, Craft (blacksmithing) +5, Hide +7, Intuit Direction +9, Jump +24, Listen +8, Move Silently +12, Ride +12, Search +8, Wilderness Lore +11, Profession (seaman) +3, Swim +8 Feats: Track, Lightning Reflexes, Combat Reflexes, Power Attack, Cleave, Great Cleave, Mounted Combat, Mounted Archery, Dodge, Mobility, Spring Attack Climate/Terrain: Baracha, Open sea Organization: Solitary Challenge Rating: 17 Treasure: Standard Alignment: Chaotic Neutral Advancement: By Character Class. |
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| Related
Links Thoth-Amon, Prince of the Black Ring Wizard of the Black Ring |
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| Conan remained about two years with the
Barachans. Used now to the tightly organized armies of the
Hyborian kingdoms, Conan found the organization too loose and
anarchic to afford an opportunity to rise to leadership. Slipping
out of a tight spot at Tortage, he found the only alternative to a
cut throat was braving the Western Ocean in a leaky skiff. When the
Wastrel, the ship of the buccaneer
Zaporavo, came in sight, Conan climbed aboard. Conan killed Zaporavo and persuaded the officials at Kordava to transfer Zaporavo's priviteering license to him, where he spent about two years in this authorized piracy. Combat Conan's fighting style has gained his well known deadliness at this period of time. His combat reflexes give him quite the advantage in mass battles, with up to four attacks of opportunity as soldiers pass through his threat zone. His Great Cleave skill allows him to further wade through lesser warriors, crushing them left and right. Rage: Thrice per day, Conan can go into a rage and increase his Strength and Constitution by +4, and gains a +2 morale bonus to Will saves. He suffers a -2 penalty to AC. Fast movement: Conan's speed is increased by +10 feet when wearing no armor, light armor, and shields. Sneak Attack: Conan strikes a vital spot for extra damage whenever he catches an opponent flat footed or when he flanks an opponent. Evasion: If exposed to an effect that allows a Reflex save for half damage Conan takes no damage if that save is successful. Uncanny Dodge: Conan retains his dexterity bonus to his AC even when caught flatfooted or surprised. He can sense danger before it even becomes apparent. Conan at this point cannot be flanked. |
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| Notes: L. Sprague de Camp tended to make Conan more civilized than Howard did, so for this level, based on an L. Sprague de Camp novel, I chose to move him up a level in Fighter. I also had an ulterior motive: I wanted the bonus feat available, so Conan could have the Spring Attack feat. Conan is also aging, so, following the rules on aging for 3E, I decreased his dexterity and constitution, and increased his wisdom and charisma. I had increased his constitution at the last level so that this does not affect his hitpoints or endurance, which, according to Howard, had not decreased due to age. | |||||||||||||||||||||||||||||||||||||
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| Trademarks and copyrights are cited on this page without permission. This usage is not meant in any way to challenge the rightful ownership of said trademarks/copyrights. AD&D is a trademark of TSR; reach TSR's parent company at Wizards of the Coast, Inc.©. All copyrights are acknowledged and remain the property of the owners. "Inzeladun" and related characters © 1984, 2000 Vincent N. Darlage. All rights reserved by their respective owners. This page is for entertainment only. | |||||||||||||||||||||||||||||||||||||
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