(Circa The Slithering Shadow, Drums of Tumbalku, The Gem in the Tower, The Pool of the Black One)
Medium-sized Human, 34- 36 years old
Hit Dice: 8d12+3d6+5d10+64 (173 hp)
Initiative: +4 (+4 Dex)
Speed: 40 ft.
AC: 19 (+4 Dex, +4 chain shirt, +1 dodge)
Attacks: Longword+20/+15/+10 melee
Damage: Longsword 1d8+5
Face/Reach: 5 ft x 5 ft./5 ft.
Special Attacks: Rage, sneak attack +2d6
Special Qualities: Fast movement, Evasion, Uncanny Dodge
Saves: Fort +14, Ref +12, Will +4
Abilities: Str 21, Dex 18, Con 19, Int 12, Wis 11, Cha 17
Skills: Climb +24, Craft (blacksmithing) +5, Hide +7, Intuit Direction +9, Jump +24, Listen +8, Move Silently +12, Ride +12, Search +8, Wilderness Lore +11, Profession (seaman) +2
Feats: Track, Lightning Reflexes, Combat Reflexes, Power Attack, Cleave, Great Cleave, Mounted Combat, Mounted Archery, Dodge, Mobility
Climate/Terrain: Hyrkania, Turan, Koth, Shem, Argos, Zingara, Kush, the black kingdoms, Baracha
Challenge Rating: 16
Alignment: Chaotic Neutral
Advancement: By Character Class.
Natala of Brythunia
Thalis the Stygian
Thog the Ancient, god of Xuthal
Askia the Witch Doctor
Zaporavo, Captain of the Wastrel
Pool of the Black One
|When Conan's plans for welding the hill tribes
into a single army fail, he rides back through Hyrkania and Turan.
He joins the rebel army Prince Amuric and cut through Stygia into
Kush. During a Shemitish raid, Conan appropriated a Brythunian
slave-girl, Natala. In Kush, his army is
decimated and only he and Natala survived. After their experiences
in Xuthal ("The Slithering Shadow"), he an Natala continue their
journies. He eventually beats his way back to the Hyborian lands and
serves a Zingaran mercenary army. Somewhere along the line he lost
Natala. Invading Koth, Conan's army is again destroyed, and he
is among the few survivors. Making his way across the black
kingdoms, he joins the Barachan pirates.
Conan, during most of this period, was in one army or another, and, for a good piece of this period, hauled around a slave (Natala) he "appropriated" during a raid.
Conan's fighting style has gained his well known deadliness at this period of time. His combat reflexes give him quite the advantage in mass battles, with up to four attacks of opportunity as soldiers pass through his threat zone. His Great Cleave skill allows him to further wade through lesser warriors, crushing them left and right.
Rage: Three times per day, Conan can go into a rage and increase his Strength and Constitution by +4, and gains a +2 morale bonus to Will saves. He suffers a -2 penalty to AC.
Fast movement: Conan's speed is increased by +10 feet when wearing no armor, light armor, and shields.
Sneak Attack: Conan strikes a vital spot for extra damage whenever he catches an opponent flat footed or when he flanks an opponent.
Evasion: If exposed to an effect that allows a Reflex save for half damage Conan takes no damage if that save is successful.
Uncanny Dodge: Conan retains his dexterity bonus to his AC even when caught flatfooted or surprised. He can sense danger before it even becomes apparent. Conan at this point cannot be flanked.
|Note: I moved Conan up a level in Barbarian. He was in a lot of armies, but somehow his actual adventures seemed to emphasize his instinctive barbaric skills Fighter was another option, but I chose Barbarian.|
|To the left is interior art for "The Slithering Shadow". Below is the cover for that issue. (Sept. 1933). Below that is from "Savage Sword of Conan" issue #20.|
|The cover, again by Margaret Brundage, features a
nude Natala being tortured by Thalis in a scene from "The Slithering
Shadow" from the September 1933 issue.
The story, and the others mentioned under the title can also be found in the Ace/Lancer "Conan the Adventurer" and the Gnome Press "The Sword of Conan"
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